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1. Motion
1.4 Changing Positions
1.4 Changing Positions
This Tutorial introduces the programming blocks that allow us to modify relatively or absolutely the X and Y coordinates of the Sprite within the Scratch grid.
(click on the image to see the video.)
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VIDEO: Step by Step
Overview
1. Motion
1.1 Move and Turn
1.2 Pointing
1.3 Go and Glide
1.4 Changing Positions
1.5 Bouncing
1.6 Locating the Sprite
2. Looks
3. Sound
4. Pen
5. Control
6. Sensing
7. Numbers
8. Variables
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